Kaldaien's Special K injector, which Nier Automata players will be very familiar with, has also been updated to support Nier Replicant. Going above your set limit will still break the game's physics. The trick, however, according to the mod's description, is to pick a framerate target your PC can actually maintain, or fall slightly below. Ersh and SkacikPL say that framerates up to 360fps work just fine, even on monitors that do not support it. After installing the mod, you'll be able to input the framerate cap appropriate to your monitor/what your PC can support. Modders Ersh and SkacikPL have created a fix in the form of a small mod available now on Nexus Mods. Animations tied to the framerate are nonetheless affected, causing them to bug out. This is sadly a common problem in Japanese games, and in Nier Replicant, it makes the character uncontrollably fast. Setting aside performance issues, the biggest problem right now is that the game's logic breaks when it runs at framerates above 60fps. To see this content please enable targeting cookies. While they are not as significant as those encountered in Nier Automata, they're nonetheless causing unnecessary friction. Nier Replicant players on PC have been running into a number of problems since the game's launch on Friday. The PC version of Nier Replicant is not great, but community-created solutions are starting to appear.
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